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Virtual Reality (VR) stories - Page 11

Strap on a headset and enter a computer-generated world where interactions and movement bring person and machine closer together. As a simulation, experiences can vary from closely matching the real world, through to fantastical environments limited only by the imagination of their developers. VR is typically broken down into three categories- non-immersive, semi-immersive, and fully-immersive. A non-immersive example would appear on a normal screen, semi-immersive might add a headset, while fully-immersive combines headset and motion-sensitive controls. VR applications are extensive and include video gaming, training simulations including in military, healthcare and business, and travel and leisure.
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GTC18 - Keynote: the flash, the facts, the future

Thu, 29th Mar 2018
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A roundup of Jensen Huang's opening keynote at NVIDIA's GPU Technology Conference 2018, including an incredible remote driving reveal.
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UK lags behind EU in tech investment, but strong in hybrid cloud

Wed, 21st Mar 2018
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A new survey from Dell Technologies has revealed the UK is lagging behind its EU counterparts in tech investment like AI, VR and HPC.
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AR to find more serious commercial applications on its surest bet, mobile

Sat, 17th Mar 2018
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Ovum research analyst Guillermo Escofet delves into augmented reality (AR) and whether the market has potential for future commercial applications.
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New to VR? Here's how you can use it in the workplace

Mon, 22nd Jan 2018
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Virtual reality isn't just for gamers; it's transforming workplaces by enhancing team building, customer experience, and remote collaboration. Here's how.
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Gartner's ten predictions for smartphone AI developments

Mon, 8th Jan 2018
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Gartner predicts smartphone AI will evolve into personalised companions by 2022, with 80% of devices boasting on-device AI, up from 10% in 2017.
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GALLERY: Meet Taipei Startup Festival Day One

Thu, 16th Nov 2017
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The event aims to provide a platform where entrepreneurs and VCs alike can build together a shared startup ecosystem.
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Looming AI war, AR, voice interfacing – IDC's IT predictions for 2018 and beyond

Wed, 1st Nov 2017
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IDC's predictions provide a blueprint and critical new building blocks for becoming digital native enterprises.
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Intel will deliver AI to drones, robots and virtual reality

Thu, 31st Aug 2017
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Intel's Movidius has introduced its Myriad X vision processing unit to bring autonomous capabilities to drones, robotics, cameras and VR.
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Kiwi Startup Spotlight: AR gaming app Magical Park eyeing expansion to US and Canada

Mon, 14th Aug 2017
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kiwi startup spotlight
By September, Magical Park will be active in 28 parks and 44 primary schools in New Zealand, 12 parks in Australia, and two parks in the UK.
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HP takes virtual reality to commercial businesses with world's first VR backpack

Wed, 2nd Aug 2017
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VR is changing the way people learn, communicate and create. That change is what inspired HP to embrace the technology, says Xavier Garcia.
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Who's ready for augmented intelligence? The AI investment gap

Thu, 22nd Jun 2017
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The AI Investment Gap – a discrepancy between C-Level executives who understand AI and those who have yet to deploy it into their business.
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How to speak like a data center geek: Virtual reality

Fri, 17th Mar 2017
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Tech giants like Facebook are all in, with the company saying it could spend $3 billion in the next decade to improve virtual reality.
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Gartner: The Edge will eat the Cloud

Wed, 8th Mar 2017
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Customer experience won't simply be defined by a web site experience. The cloud will have its role, but the edge is coming, and it's going to be big.
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The biggest tech & digital trends we're getting excited about this year

Mon, 20th Feb 2017
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We're at a huge moment in time for the digital and technology world. With new ideas testing the boundaries, we're entering an exciting new phase.
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2017 forecast: IoT devices to continue their steady surge in AU

Wed, 18th Jan 2017
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While the growth of IoT devices is predicted to continue its dramatic growth in AU in 2017, there are still concerns around its security.
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Organisations in Singapore wary of adopting AR

Mon, 14th Nov 2016
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Singapore firms hesitate on AR tech, citing security and skill gaps, despite recognising its potential in the workplace, an ISACA study reveals.
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Augmented reality: What are the cyber security dangers?

Wed, 26th Oct 2016
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The use of augmented reality apps in businesses could lead to security breaches if not properly prepared, warns Ixia.
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Top Kiwi innovators launch VR & AR association

Wed, 19th Oct 2016
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NZ's brightest spark an alliance, launching the VR/AR Association to spearhead sector growth and global collaboration.
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Early lessons from Pokemon Go

Thu, 14th Jul 2016
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ar, vr & metaverse
Pokemon Go has brought augmented reality to the masses, revealing the potential for brands to take advantage of the craze.
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Google's Daydream VR initiative will drive mobile VR headset dominance

Tue, 24th May 2016
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While initially disappointing, the announcement of Daydream VR sets the stage for mobile VR to shine in the numerous ways.